I've read through most of this product and for the most part I like what I see. I don't intend to run a game in this setting but there is plenty of material here worth using: weapon maneuver options, ley lines, new conjuration spells. many of the class options are very specific and only make sense in he contex of the Midgard setting. the cleric domains just didn't cut it for me. I might not allow ssomethings as player options, but as DM I'm totally going to build npcs with them. new races are good although in my opinion trollkin need a tweak. overall great effort by kobold press.
Rating: [4 of 5 Stars!] |