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100 Cats to Meet in the Monarchies of Mau

100 Cats to Meet in the Monarchies of Mau


This is a collection of 100 different cats that could be found in the Monarchies of Mau or perhaps beyond. Some are based in specific towns or places within the monarchies, and would rarely be found in other areas, whilst others travel more, and can be encountered on the roads. Each cat is given a name and descriptions of what they do. Some of the cats could be useful contacts or providers of services....   [click here for more]
Onyx Path Publishing  $1.49

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100 Characters You Might Meet In A Star Port

100 Characters You Might Meet In A Star Port


At some point characters are more than likely going to be passing through a star port. Whether this is a disreputable surface town on an out of the way desert planet or a sparkling new orbital station in the heart of a federation, these places are hubs of travel and regularly have people of all types passing through or dwelling in. Characters may be looking for someone in specific, asking questions...   [click here for more]
Azukail Games  $1.99

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100 Cults to Encounter

100 Cults to Encounter


There are more religions across the world than there are stars in the sky. From those who recite prayers to the spirits of their ancestors, to those who revere the great trees of the primeval forests, it can seem like there are rarely two groups of people who practice the same faith. Among these ancient traditions and established churches, though, are those who believe in the bizarre, the strange and...   [click here for more]
Azukail Games  $1.99

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100 Dogs to Meet in Pugmire

100 Dogs to Meet in Pugmire


This is a collection of 100 different dogs that could be found in Pugmire, whether within the city itself or in other towns or villages. Some are based in Pugmire itself, and would rarely be found outside of the City of Good Dogs. Others travel more, and can be encountered on the roads. Each dog is given a name and descriptions of what they do. Some of the dogs could be useful contacts or providers...   [click here for more]
Onyx Path Publishing  $1.49

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100 Fantasy Bands

100 Fantasy Bands


Traveling minstrels and wandering bards are a staple of most fantasy stories, but there's far more music in the world than most seem to think. From taverns and taprooms, to festivals in the square and soirees at noble estates, musicians ply their trade anywhere people gather. Some of them are simple strummers and singers, using the talents they were born with to keep the dance floor filled. Others...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Entertainers and Artists to See on the Street

100 Fantasy Entertainers and Artists to See on the Street


This is a collection of 100 different entertainers and artists, of varying levels of skill from none upwards, who could be seen in a fantasy setting. Some are technically not performers at all, even though they may draw a crowd. They are aimed at being street performers, but they could be seen in other places, such as carnivals, fairs and taverns, although some are not suitable for indoor performances....   [click here for more]
Azukail Games  $1.99 $1.79

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100 Fantasy Guilds

100 Fantasy Guilds


Guilds are a staple of societies in our games, and for good reason. Individuals only have so much power, especially when the lands are ruled by lords and kings. By organizing as a body, guilds allow people making common cause to challenge a power structure, and to carve out a niche for themselves. And, in some cases, it allows laborers, traders, and craftsmen to rise far above the station they would...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Merchants to Meet on the Road

100 Fantasy Merchants to Meet on the Road


Not every merchant in a fantasy setting has a fixed abode, for whatever reason, and this supplement has 100 merchants, or those who can be broadly described as such, to meet on the road. Some are honest, some are not and some are incomprehensible. They sell a wide range of goods, from the ordinary to the enchanted, to the unusual and just plain junk. They can be used to enliven a journey, as people...   [click here for more]
Azukail Games  $3.99 $2.99

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100 Fantasy Soldiers, Mercenaries or Men-at-Arms

100 Fantasy Soldiers, Mercenaries or Men-at-Arms


This supplement has 100 different fantasy soldiers, who may also be used in most cases as mercenaries or men-at-arms, that characters could encounter. Some might also be used as guards, with some modification. These could be used to flesh out people that the characters encounter so that they are more than a stat block, or as sources of potential problems or adventure hooks. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Gangs for Your Urban Campaigns

100 Gangs for Your Urban Campaigns


Cities are often thought of as safe places, secure against the monsters of the wilds and the dangers of highwaymen and bandits alike. However, the stone valleys and shadowy alleys behind the city walls have their own predators, and they’re just as deadly as anything one can find in the wilderness. From the half-mad alchemists of the Crankers, to the steel and silk of the Gilded Lilies, this collection...   [click here for more]
Azukail Games  $1.99

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100 Gangsters, Gun Molls, and Goons

100 Gangsters, Gun Molls, and Goons


When most of us think of Arkham, Massachusetts, we tend to think of the classic aspects of Lovecraft Country. We think of the dry lectures on obscure religions and strange cultures at Miskatonic University, the bizarre pieces of art found hanging in campus galleries and the dusty shelves of the restricted section of the school library. You think of aging houses with dark secrets, late-night meetings...   [click here for more]
Chaosium  $1.99

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100 Individuals and Groups to Meet on the Road

100 Individuals and Groups to Meet on the Road


When characters are travelling between places on the roads and paths, there are going to be other travellers, groups and individuals, pedestrians and riders, on the routes as well. This supplement has 100 different travellers and groups that can enliven a journey. Some of the travellers are innocuous, some are interesting and some may be a potential threat. Others can be a potential source of adventure...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Individuals and Groups to Meet on the Road (PFRPG)

100 Individuals and Groups to Meet on the Road (PFRPG)


When characters are travelling between places on the roads and paths, there are going to be other travellers, groups and individuals, pedestrians and riders, on the routes as well. This supplement has 100 different travellers and groups that can enliven a journey. Some of the travellers are innocuous, some are interesting and some may be a potential threat. Others can be a potential source of adventure...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Knightly Orders

100 Knightly Orders


A knight is a stalwart figure, representing strength will, and fortitude. However, while a knight may ride alone, no true knight is ever an island. They are bound to others of their kind by vows, honor, common cause, or their loyalty to something greater than themselves. These forces come in a wide variety of shapes and sizes, styles and creeds, but they are known collectively as orders. While some...   [click here for more]
Azukail Games  $1.99

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100 Knightly Orders For a Sci Fi Setting

100 Knightly Orders For a Sci Fi Setting


When we think of an archetype that epitomizes the ideals of the past, the knight is often the figure who comes to our minds in the Western world. Symbols of bravery, valor, honor and virtue, knights were often the protagonists of great tales and epic romances where their skill and wisdom were tested. Historically, however, knights were simply the warrior caste of society; individuals granted standing...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Lizards for Pirates of Pugmire

100 Lizards for Pirates of Pugmire


This is a collection of 100 different lizards that could be found in the Realms of Pugmire setting, whether this be on the Acid Sea, the settlements in and around it or the lands beyond. Each lizard is given a name and descriptions of what they do. Some of the lizards could be useful contacts or providers of services. Others could be a source of adventure hooks, as they require items that the characters...   [click here for more]
Onyx Path Publishing  $1.99

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100 Merchants to Encounter

100 Merchants to Encounter


For whatever reason, characters will often encounter merchants. They may need to offload some of their... acquisitions, buy some new needed items or get damaged things repaired. Some of the more specialised types of merchant also need equally specialised things to sell, or as components for what they are selling. Which is where adventurers can help, by hunting down this needed items. For a finder's...   [click here for more]
Azukail Games  $1.49

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100 Nobles to Encounter

100 Nobles to Encounter


Nobles can be a common sight in fantasy settings that are loosely based on a medieval culture. They can be a source of patronage, useful contacts or possibly foes with a fair amount of clout behind them that can cause serious problems for characters. This supplement has a collection of 100 different nobles for characters to encounter. Each noble's name is given, as well as some other details such as...   [click here for more]
Azukail Games  $1.99

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $1.99

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100 Patients to Find in an Emergency Room

100 Patients to Find in an Emergency Room


This supplement has 100 people that could be encountered in an emergency room in a modern setting, whether they have got there under their own power or are currently passing through after being brought in an ambulance. The list does have a UK focus, where gunshot wounds are very rare, and there are a wider range of different injuries and problems than would normally be seen. In most emergency rooms,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 People to Encounter in Arkham

100 People to Encounter in Arkham


This is a collection of 100 people that investigators could encounter in Arkham. They tend to be those that are most likely to be encountered, rather than general members of the populace, and as a result include a lot of people working at different businesses in the town, though there are others as well, from students to retirees. Most are not in positions of real importance and most have no knowledge...   [click here for more]
Chaosium  $1.99

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100 People to Encounter in Kingsport

100 People to Encounter in Kingsport


This is a collection of 100 people that investigators could encounter in Kingsport. They tend to be those that are most likely to be encountered, rather than general members of the populace, and as a result include a lot of people working at different businesses in the town, though there are others as well, from students to retirees. Most are not in positions of real importance and most have no knowledge...   [click here for more]
Chaosium  $1.99

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100 People to Encounter in the Wild West

100 People to Encounter in the Wild West


Player characters will not be the only people around and there will be NPCs as well. Some may be important; others not so much. This is a list of 100 people that could be met in the Wild west, whether this be a historical setting or a Weird West setting, both steampunk and horror. Each individual has been given a period appropriate name, sex (with there being 50 men and 50 women), age and occupation...   [click here for more]
Azukail Games  $1.00

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100 People to Encounter on a Victorian Street

100 People to Encounter on a Victorian Street


Any street that characters are on will most likely have other people on it to encounter. Here are 100 different people who could be encountered on a Victorian street, especially in London, whether this be in a historical setting, steampunk or horror. Each individual has their period-appropriate name, sex (there are 50 men and 50 women), age and occupation given, with period appropriate name and a...   [click here for more]
Azukail Games  $1.00

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100 Pirates to Encounter

100 Pirates to Encounter


Pirates are ever-popular and this supplement has 100 different pirates that can be used to flesh out the next lot encountered. The pirates are most suited for a traditional fantasy setting, rather than a historical one, due to different races and the use of magic. Some of the pirates are captains, and sometimes their ships are mentioned, whilst others are more ordinary crewmen and -women. Some of the...   [click here for more]
Azukail Games  $1.49 $1.12

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100 Prisoners for a Fantasy Jail

100 Prisoners for a Fantasy Jail


At some point in a fantasy setting, characters may encounter prisons, as people will still need locking up by the authorities - perhaps these people include the characters themselves. Characters may also need to break someone out of a prison at some point. Prisons have prisoners to encounter, and this list has 100 different prisoners that could be encountered in a jail. These may be encountered in...   [click here for more]
Azukail Games  $1.99

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100 Prisoners to Find in a Fantasy Dungeon

100 Prisoners to Find in a Fantasy Dungeon


Characters may spend more than a little time in dungeons, and dungeons often have prisoners in them, whether they be previous adventurers who failed in their mission or inhabitants who have transgressed against their fellows in some way.  This supplement has 100 different prisoners that characters could encounter within a dungeon's cells. Some of these prisoners may have useful skills; others may...   [click here for more]
Azukail Games  $1.99

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100 Random Bandits to Meet

100 Random Bandits to Meet


Bandits are a common theme in fantasy settings. They may be nuisances who attack the characters, either to fail badly or perhaps succeed and take something important. Characters may be hired to deal with a bandit problem that is troubling the local area. Wilderness and less travelled regions are often the homelands for bandits. Yet all these bandits can be very similar, with nothing to make them more...   [click here for more]
Azukail Games  $1.49

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100 Random Mercenary Companies

100 Random Mercenary Companies


In a fantasy setting, many nations may lack sufficient forces to find an extended conflict, requiring them to hire mercenaries, or their forces may lack the specialised skills, often magical, that some companies have. At some point characters may well encounter mercenary companies in the game, whether on the battlefield or off. They could be friends, foes or even someone to join. This has a list of...   [click here for more]
Azukail Games  $1.49

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100 Robots to Encounter

100 Robots to Encounter


This has 100 robots of different types that characters could come across. Some of the robots are fully intelligent, whilst others are not. Some are independent, with no owners, whilst others work for someone else whether they like it or not. The robots range from simple ones to fully autonomous units. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Rumor Mongers and Information Brokers

100 Rumor Mongers and Information Brokers


A steady stream of information hums along the wires of the city, with a thousand rumors buzzing across the networks, whispered around burn barrels in crumbling alleys and exchanged over liquor and pipes in secretive backrooms. Sifting through all of that data isn't easy, and all it takes to get lost in the tangle of lies, half-truths, and omissions is a single jump to the wrong conclusions. Which...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sci Fi Bands

100 Sci Fi Bands


Music is one of the few constants of society. Even before people settle down in one place, or develop complicated commerce, we create music as a way to bond with one another, to pass the time and even to make the necessary tasks for surviving go by a little faster. As our civilizations grow more complex, and our technological achievements became more impressive, music remains a constant in our lives....   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sci Fi Guilds

100 Sci Fi Guilds


Guilds have long acted as havens for those in particular trades. They allow established professionals to pass on knowledge and skills to younger generations, they foster a sense of community, they create an institution that holds its members to certain standards, and perhaps most importantly the guild allows for collective bargaining and exercise of power against systems that would have easily crushed...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sci-Fi Cults

100 Sci-Fi Cults


Many of us feel like science is the enemy of religion. We believe that as we discover more of the universe all around ourselves that the need for gods and monsters will fall by the wayside, cast off the way a child leaves their toys behind when they step into adulthood. However, religion runs deep through people, and the need to believe is not altered or changed by new discoveries, technologies, or...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sci-Fi Gangs

100 Sci-Fi Gangs


The cities rise to the sky, their spires of concrete, glass and steel alight with the promise of all the future may hold. But no matter how advanced technology gets, people will never change. As long as there is something deemed off-limits there are going to be those willing to buy it, sell it, trade it and do it. And as long as there are credits to be made, there are going to be gangs willing to do...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sci-Fi Mercenary Companies

100 Sci-Fi Mercenary Companies


War never changes, or so the old saying goes. While the weapons of the future may fire beams of concentrated light, and the battlefields may be on the fringe worlds of the galaxy, the iron trade will never die so long as peace remains a hope rather than a reality. And as long as there are wars being fought, there will be those willing to exchange blood for credits. From rough-and-tumble outfits like...   [click here for more]
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100 Secret Societies

100 Secret Societies


There's no telling what conversations are held behind closed doors. Backroom bargains and whispered agreements might go without notice by the general populace, or they might sway the fate of nations. Organizations who operate in the shadows, and who use secrecy and ritual to hide their membership and true goals, can be enemies as often as they are allies. Whether you need an organization for your party...   [click here for more]
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100 Secret Societies For a Sci Fi Setting

100 Secret Societies For a Sci Fi Setting


Secret societies have existed all throughout history, and they have taken many forms, and pursued many goals over the years. While some of these societies have had relatively public faces, others have existed only as rumors, hidden in plain sight behind secret passphrases and esoteric symbolism. These societies have been both big and small, and they've focused on a variety of goals and causes, ranging...   [click here for more]
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100 Tieflings to Meet in Your Travels

100 Tieflings to Meet in Your Travels


There are some born with the taint of the infernal in their bones. While a few can hide this heritage beneath hoods and robes, others are twisted by the hellish power that is their birthright. While many picture tieflings as red-skinned, horned devils, they come in a variety of shapes, sizes, and descriptions. Some are terrifying in their beauty, others repulsive in their deformity. Often shunned because...   [click here for more]
Azukail Games  $1.99

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100 Traits for NPCs

100 Traits for NPCs


This supplement has 100 ways to make non-player characters more distinctive. They range from personalities to habits to styles of dress and appearance to occupations. The traits will work with NPCs in most genres, often with little or no tweaking. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Is in a position...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Unusual Aasimar

100 Unusual Aasimar


There are those in the world whose bloodlines have been touched by the divine. These children of the celestial realms are marked by powers beyond those of the purely mortal. While some may look much like their more familiar parent, raised among humans, dwarves, orcs, halflings, gnomes and elves, others have a decidedly other appearance inherited from their celestial parentage. Revered by some, and...   [click here for more]
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100 Witches

100 Witches


Build your world with exciting NPCs that bring color and character to your party and your game. Whether you're building a coven, or a helpful hag in the woods, this list has witches aplenty to offer for your players to encounter. This list includes plenty of witches good, bad and neutral. Some are helpful, and some simply want to watch the world burn. Perhaps the friendly kitchen witch that runs the...   [click here for more]
Azukail Games  $2.49 $1.99

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300 Random Ability Scores for NPCs

300 Random Ability Scores for NPCs


This supplement contains three sets of 100 hand-rolled - not computer generated - ability scores suitable for the World's Oldest Roleplaying Game and most derivatives or OSR games. These are perhaps best used for random NPCs for whom ability scores are quickly needed, rather than more important characters. Each result has a list of six ability score values in the 3-18 range, followed by their total....   [click here for more]
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A Baker's Dozen of Fantasy Vigilantes

A Baker's Dozen of Fantasy Vigilantes


Power corrupts, and when justice is bound in such a way that it cannot threaten the cruel, the greedy and the despotic, it is only a matter of time before champions arise to say, "No more." While the annals of history are filled with the names of those who rose up against oppressors and tyrants, there are others who have fought this battle from behind the sheltering anonymity of a mask. These vigilantes...   [click here for more]
Azukail Games  $3.99 $2.99

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A Baker's Dozen of Noble Families

A Baker's Dozen of Noble Families


In any fantasy setting that is remotely medieval or feudal in base, noble families wield a great deal of power and are of great importance. They can become patrons, allies or foes of player characters, a source of quests and help or a constant pain in the characters' side. It's useful to have some families that can be dropped into a campaign. This is a collection of thirteen different families to...   [click here for more]
Azukail Games  $1.49

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I Know a Guy

I Know a Guy


"I Know A Guy" is a system agnostic supplement that can be added to any modern game. Everyone has that person they can call when something a little odd needs to get done; maybe you know a janitor that knows the best way to remove unwanted stains from hardwood, or perhaps you know someone who can get you front row tickets to the latest concert. In many games it's likely to come up that there's some...   [click here for more]
Azukail Games  $1.79 $1.49

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