So your players have determined their character's alignments, moralities, whatever you call them in your game. Your game may not even have such categories. One Character may be a holy paladin, another a priest. Another character may be a thief who walks the edge of good and evil. But, as a game master, you want to make sure that the players are good guys.
The Heart and Darkness gives clear rules,... [click here for more]
Your player's group of fine adventurers have just completed their dangerous quest and have settled in at the local inn. Now it's off to their favorite tavern, or at least a random one… You want to make things interesting, but you don't have anything planned. No problem, just roll on the Tavern Tales chart! You roll dice depending on how dangerous the tavern is, from friendly to deadly. There might... [click here for more]