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10 Fenrilik Monsters

10 Fenrilik Monsters


Herein lies a series of tales, a grouping of weird references rarely found outside of the most unique tales or tomes. These are the creatures villagers and the like are scared to tell about as they suspect no one will believe them. Should you meet one of these deadly creatures in the wild, make sure every sword was sharpened the night before. Take care to polish the armor before going to bed. Expend...   [click here for more]
Onyx Path Publishing  $2.95

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100 Books for a Pirates of Pugmire Bookshelf

100 Books for a Pirates of Pugmire Bookshelf


The pirates of the Acid Sea, and those that live in the ports around it, also write their own books, about the ports, the sea and locations on it, as well as on piratical matters, ships and weapons. Although some books may be useful and essential, they may be mingled in with other books whose use is perhaps more debateable. This supplement contains one hundred books written by dogs, cats, lizards,...   [click here for more]
Onyx Path Publishing  $1.25

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100 Books to Find in Ghelspad

100 Books to Find in Ghelspad


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in Ghelspad II

100 Books to Find in Ghelspad II


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in Ghelspad III

100 Books to Find in Ghelspad III


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in Ghelspad IV

100 Books to Find in Ghelspad IV


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in or About Hollowfaust

100 Books to Find in or About Hollowfaust


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
Onyx Path Publishing  $1.49

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100 Books to Find on a Monarchies of Mau Bookshelf

100 Books to Find on a Monarchies of Mau Bookshelf


Books can be a valuable source of clues and information, and therefore can be useful in an adventure. Some are valuable as items of treasure on their own right. Not every book encountered has this type of value or worth, though. Some of those books found may be factually wrong, contain misinformation or simply be of limited use or irrelevant. This is a collection of 100 different low-value books that...   [click here for more]
Onyx Path Publishing  $1.25

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100 Books to Find on a Pugmire Bookshelf

100 Books to Find on a Pugmire Bookshelf


Books can be a valuable source of clues and information, and therefore can be useful in an adventure. Some are valuable as items of treasure on their own right. Not every book encountered has this type of value or worth, though. Some of those books found may be factually wrong, contain misinformation or simply be of limited use or irrelevant. This is a collection of 100 different low-value books that...   [click here for more]
Onyx Path Publishing  $1.25

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100 Cats to Meet in the Monarchies of Mau

100 Cats to Meet in the Monarchies of Mau


This is a collection of 100 different cats that could be found in the Monarchies of Mau or perhaps beyond. Some are based in specific towns or places within the monarchies, and would rarely be found in other areas, whilst others travel more, and can be encountered on the roads. Each cat is given a name and descriptions of what they do. Some of the cats could be useful contacts or providers of services....   [click here for more]
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100 Dogs to Meet in Pugmire

100 Dogs to Meet in Pugmire


This is a collection of 100 different dogs that could be found in Pugmire, whether within the city itself or in other towns or villages. Some are based in Pugmire itself, and would rarely be found outside of the City of Good Dogs. Others travel more, and can be encountered on the roads. Each dog is given a name and descriptions of what they do. Some of the dogs could be useful contacts or providers...   [click here for more]
Onyx Path Publishing  $1.49

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100 Hooks and Rumours for Dystopia Rising: Evolution

100 Hooks and Rumours for Dystopia Rising: Evolution


This supplement has 100 hooks and rumours that characters could hear in the world of Nor'Merica. The Storyguide can use these as random bits of information that characters could discover, or as potential adventure hooks. They cover the Nor'Merica setting, concentrating on Philly del Phia, as the most detailed location, but the rest of the continent as well, including creature-related rumours. This...   [click here for more]
Onyx Path Publishing  $1.99

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100 Hooks and Rumours to Hear for Pirates of Pugmire

100 Hooks and Rumours to Hear for Pirates of Pugmire


This is a collection of rumours that characters could hear in or about Waterdog Port, Port Matthew and the Acid Sea. They could hear them when asking around in places such as taverns or with various contacts during an adventure. Whether or not a rumour is true, partially true or completely false is up to the Guide. Some of these rumours are about matters that are supposedly secret, which would cast...   [click here for more]
Onyx Path Publishing  $1.79

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100 Hooks and Rumours to Hear in Ghelspad

100 Hooks and Rumours to Hear in Ghelspad


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
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100 Hooks and Rumours to Hear in Ghelspad II

100 Hooks and Rumours to Hear in Ghelspad II


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
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100 Hooks and Rumours to Hear in Ghelspad III

100 Hooks and Rumours to Hear in Ghelspad III


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the nation...   [click here for more]
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100 Hooks and Rumours to Hear in or About Hollowfaust

100 Hooks and Rumours to Hear in or About Hollowfaust


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the city-state of Hollowfaust in Ghelspad. This PDF supports Adobe...   [click here for more]
Onyx Path Publishing  $1.99

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100 Knick-knacks for Ghelspad

100 Knick-knacks for Ghelspad


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise, though some might have minor, but useless, powers. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page...   [click here for more]
Onyx Path Publishing  $1.25

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100 Knick-knacks for Ghelspad II

100 Knick-knacks for Ghelspad II


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise, though some might have minor, but useless, powers. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page...   [click here for more]
Onyx Path Publishing  $1.25

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100 Knick-knacks for Ghelspad III

100 Knick-knacks for Ghelspad III


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise, though some might have minor, but useless, powers. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page...   [click here for more]
Onyx Path Publishing  $1.25

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100 Knick-knacks for Pirates of Pugmire

100 Knick-knacks for Pirates of Pugmire


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the Guide decides otherwise, though some can be considered to be wonders. They can be used as oddities to spark ideas or could be something to be investigated further. They are related to the Acid Sea and the ports or places...   [click here for more]
Onyx Path Publishing  $1.25

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100 Knick-knacks for Pugmire

100 Knick-knacks for Pugmire


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the Guide decides otherwise, though some can be considered to be wonders. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Onyx Path Publishing  $1.25

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100 Knick-knacks for the Monarchies of Mau

100 Knick-knacks for the Monarchies of Mau


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the Guide decides otherwise, though some can be considered to be wonders. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Onyx Path Publishing  $1.25

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100 Lizards for Pirates of Pugmire

100 Lizards for Pirates of Pugmire


This is a collection of 100 different lizards that could be found in the Realms of Pugmire setting, whether this be on the Acid Sea, the settlements in and around it or the lands beyond. Each lizard is given a name and descriptions of what they do. Some of the lizards could be useful contacts or providers of services. Others could be a source of adventure hooks, as they require items that the characters...   [click here for more]
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100 Notes and Letters for Pirates of Pugmire

100 Notes and Letters for Pirates of Pugmire


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
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100 Notes and Letters to Find in Pugmire

100 Notes and Letters to Find in Pugmire


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Onyx Path Publishing  $1.25

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100 Notes and Letters to Find in the Monarchies of Mau

100 Notes and Letters to Find in the Monarchies of Mau


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Onyx Path Publishing  $1.25

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100 Rumours to Hear in Pugmire

100 Rumours to Hear in Pugmire


Just as they may do so in other settings, players may have their characters ask around in Pugmire for rumours and information, perhaps for an adventure they are currently doing. This supplement provides a list of 100 different rumours they can find, that tell stories about happenings, real or supposed, in and around Pugmire and the surrounding lands. These rumours may simply provide background colour...   [click here for more]
Onyx Path Publishing  $1.49

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100 Rumours to Hear in the Monarchies of Mau

100 Rumours to Hear in the Monarchies of Mau


As they may in other settings, players may have their characters ask around in the Monarchies of Mau for information and rumours, perhaps for an adventure they are currently doing. This supplement has 100 different rumours that cats could hear that tell stories and events in the monarchies and neighbouring areas. The rumours can be used to provide background colour, as there is no guarantee that any...   [click here for more]
Onyx Path Publishing  $1.49

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99 Novas Bundle [BUNDLE]

99 Novas Bundle [BUNDLE]


This special bundle product contains the following titles. 99 Novas Volume I Regular price: $9.99 Bundle price: $8.99 Format: PDF 99 Novas Volume I contains 51 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as...   [click here for more]
Onyx Path Publishing  $19.98 $17.98

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99 Novas Volume I

99 Novas Volume I


99 Novas Volume I contains 51 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as well as what they are up to circa 2028 and complete Storyguide Character stats. Most character origins were randomized based on population data for global representation....   [click here for more]
Onyx Path Publishing  $9.99

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99 Novas Volume II

99 Novas Volume II


99 Novas Volume II contains 48 original nova creations for use as antagonists, background flavor, friends, rivals, or foes for a Trinity Continuum: Aberrant game. Each character receives a background, description of their abilities, as well as what they are up to circa 2028 and complete Storyguide Character stats. Most character origins were randomized based on population data for global representation....   [click here for more]
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A Mishap of Ill Portent

A Mishap of Ill Portent


A Scarred Lands Adventure for 4-6 players of APL 1-3 While the characters shop in the marketplace of a small village, a thunderous boom interrupts the peaceful commerce. A large plume of smoke rises from the outskirts of town, and the locals rightly determine that the source of the blast must be the home of a local wizard named Tsendur. Investigating, the party discovers that something terrible and...   [click here for more]
Onyx Path Publishing  $2.96

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A Night at the Club

A Night at the Club


Simple Beginnings A Night at the Club is a starter adventure for Scion: Origin. This story assumes the characters are pre-visitation Scions with no real idea about their true nature. Their lives up to the point of the adventure’s beginning may have contained a high concentrations of portents, omens, and bizarre coincidences — as the lives of Scions often do —...   [click here for more]
Onyx Path Publishing  $1.95

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A Perilous Journey - Slarecian Vault

A Perilous Journey - Slarecian Vault


A Perilous Journey is a single-session 5E scenario set in Scarn, suitable for four 6th-level PCs. The characters escort a family of slitherin from Fernmagh, in Darakeene, to an abandoned villa in Ard Maca in order to allow them to colonize the place. Familiarity with the Scarred Lands Starter Set is recommended, but not required, to run this adventure. ...   [click here for more]
Onyx Path Publishing  $1.50

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A Scholarly Schism

A Scholarly Schism


A Scarred Lands Adventure for 4-6 players of APL 2-4 The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest. Within...   [click here for more]
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A Scurvy Band of Pirates

A Scurvy Band of Pirates


Arrrrrr! Do ye be looking for a quick guide for a one-shot story idea for Pirates of Pugmire? Well, don't be goin too far now, cause I got what yer want here. This booklet contains a 1 page outline for a Pirates of Pugmire one-shot and 5 ready-made characters ready to sail the Acid Sea!  You've got a Mystic, Gundog, Torpedo, Ratter, and a Crusader ready for you to bring into your game.  Check...   [click here for more]
Onyx Path Publishing  $1.99

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A Spicy Voyage Crew Sheets - Bark Lee's Gambit

A Spicy Voyage Crew Sheets - Bark Lee's Gambit


In support of the Pirates of Pugmire Kickstarter, five adventurers and their Guide gathered to record a two-part actual play! A Spicy Voyage part 1 & 2 premiered on the Onyx Path Publishing YouTube channel, and the good folks at Pugsteady were so excited by the episodes and how they were received, that we got special permission to share the character sheets...   [click here for more]
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A Titanic Feast

A Titanic Feast


A Scarred Lands Adventure for 4-6 players of APL 9-11 Their adversary, Maghiel the Shunned, always two steps ahead, the adventurers attempt to follow the mad necromancer through the deadly Canyon of Souls. It may be what is below the Canyon that Maghiel seeks, however, and into the underworld the heroes must follow. The secrets they find there may change their world forever. Vengeance of the Shunned...   [click here for more]
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Aasimar the Angel-Blooded

Aasimar the Angel-Blooded


In this new supplement for Scarred Lands, you have introduced to the Aasimar, the angel-blooded.   The Aasimar are the offspring of the Angels and humans who fought together during the divine war. The youngest race in Ghelspad these powerful individuals seek to bring light and healing to a land still recovering from the horrors of war. These warriors of light inherited many traits of their...   [click here for more]
Onyx Path Publishing  $0.52

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Aberrant Storytellers Screen

Aberrant Storytellers Screen


World of Dream... Eerily like our own world, the Aberrant universe of 2008 has been irrevocably changed by the presence of the godlike novas. All aspects of human societyhave felt — or suffered — the presence of these capricious, quantum-powered deities. ... Nightmare Future! The Aberrant Storytellers Screen features...   [click here for more]
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Aberrant Worldwide: Phase I

Aberrant Worldwide: Phase I


... And what rough beast, its hour come round at last, The world is not a static place. It turns; it changes. With the entry of nova influence into the highest positions of world power, the world has undergone a quantum-powered renaissance. Project Utopia has led the world into a new golden age of glamour, heroism and progress. But something is wrong. Slouches towards Bethlehem to be born? Some of...   [click here for more]
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Aberrant Worldwide: Phase II

Aberrant Worldwide: Phase II


Something is wrong. The angels are falling one by one, and the world is poised for a plunge into madness. Will you try to prevent the cataclysm or welcome it as a glorious new age for novakind? Time stands still for no man... It used to be easy to be a hero. Now, the embattled Project Utopia is being pressed by enemies on all sides. Nova cults are springing up...   [click here for more]
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Aberrant: Church of Michael Archangel

Aberrant: Church of Michael Archangel


Thou shalt have no other gods before me. In their own minds, the members of The Church of Michael Archangel are heroes and martyrs. While the media surrounding them is tempted, deceived and misguided, and the masses are lured toward oblivion, the Michaelites stand firm against the nova menace and wield their faith like a sword. Thou shalt not worship the idols set...   [click here for more]
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Aberrant: Elites

Aberrant: Elites


Nova eiltes are paid millions of dollars to wage war for baseline clients. Money can buy anything — governments, body counts and, some say, souls. Project Utopia calls elites thugs. The Teragen calls them toadies to their inferiors. Nevertheless, elites — high paid mercenaries, agents of the powers that be and darlings of the N! network — are more than happy to give up...   [click here for more]
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Aberrant: Fear and Loathing

Aberrant: Fear and Loathing


For every nova out there in our poisonous world, there are a million little people who make him worth a damn. Duke Rollo, the direct and uncensored gonzo journalist of the world of Aberrant is back with more irreverent insights into the ironies of life in a nova-loving world. Yr. Corresp. goes live to Ibiza, Addis Ababa and to a Halloween party where he has a...   [click here for more]
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Aberrant: Project Utopia

Aberrant: Project Utopia


Guiding Humanity to a Better Tomorrow... It is more powerful than nations. It wields unimaginable resources. It controls more novas than any other entity in the world. It is Project Utopia, stalwart guardians of peace and security around the globe. It has ended wars, cured disease and saved entire populations from starvation. So why are a handful of novas so determined to drag it down? ...One Atrocity...   [click here for more]
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Aberrant: ReignofEvil.com

Aberrant: ReignofEvil.com


Behold, ye pathetic baselines, the number of the Quantum Beast... Shrouded in a miasma of Terr'r music, demon worship and drugs, the self-styled cultists of ReignofEvil.com proclaim their deviant beliefs to the world and reap a crop of naive young nova-worshipers. Sweet innocence is aways ripe for the reaping. ... and despair! Clothed in make-up, mysticism and black leather, the rebels at ReignofEvil.com...   [click here for more]
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Aberrant: Teragen

Aberrant: Teragen


The Old World Must be Destroyed... Cast as monsters, villians and rogues, the novas of Teragen are hatred by Project Utopia, vilified by the media and worshipped by misfits, outcasts and rebels everywhere. Led by the powerful and charismatic Divis Mal, the Teragen seeks to create a new Eden for the Quantum born. But there can be no salvation without sacrifice. Once the Teragen...   [click here for more]
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Aberrant: The Directive

Aberrant: The Directive


Ever get the feeling that you're being watched? Nothing is quite what it seems, and even seeming "good guys" can have ulterior motives. When all is said and done, who really watches over things? The Directive does. The Directive is an intelligence organization unlike any seen before. Its agents see things, they hear things and they know things that they shouldn't. There is nothing...   [click here for more]
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