Title |
Publisher |
Price |
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas. Special Supplement 2: The Far Far Future
The Galaxiad era is a continuation of the Charted Space setting that Marc Miller and Game Designer’s Workshop crafted for Traveller around 1980.
Special... [click here for more] |
Robert Eaglestone |
$7.50
|
The New Hope City Gazette is your essential guide to the soaring metropolis of New Hope, a beacon of progress in the cyberpunk fantasy world of Lowlife 2090. Within its pages, you’ll discover a detailed overview of the city’s awe-inspiring districts: from the opulent Central Spire to the Prosperity Ring, the diverse Midtown Terrace and industrious Commons Edge to the struggling Outskirts Ward and... [click here for more] |
Wiley Gambit Gaming |
$1.99
|
Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun.
In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice... [click here for more] |
Sine Nomine Publishing |
$9.99
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$8.99
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
This supplement has 100 different encounters that characters could have in ruined cities and towns in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey... [click here for more] |
Azukail Games |
$1.79 $1.49
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Crystal City Chronicles is a companion to Six Weeks on Zephyrus-2, an anthology of six Space-Western adventures compatible with Stars Without Number™ set on the lawless frontier mining planet Zephyrus-2.
Though designed to complement and enhance that product, I have endeavored to make this as stand-alone as possible by reproducing all the pertinent... [click here for more] |
Geek Rampage |
Pay What You Want
|
Planar Compass: Issue 3
Time Priests of ORDO
The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!
Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc.... [click here for more] |
Planar Compass |
$6.00
|
Forging Villains and Patrons
Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these... [click here for more] |
Sine Nomine Publishing |
$7.99
|
Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!
Piracy... [click here for more] |
Stellagama Publishing |
$4.99
|
Planar Compass Issue 2: Buccaneers of the Big Black!
The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the... [click here for more] |
Planar Compass |
$6.00
|
Too Many Games
Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses... [click here for more] |
Parts Per Million |
$4.95
|
Proud aristocrats, brave mercenaries, dashing pilots and loyal star knights populate the spacelanes of the galaxy. However, they are not alone. Beside the brave heroes with shining star-swords, other people ply the ocean of stars in search of profit and glory. Among these are the less savory of spacefarers. In the bowels of interstellar society, one may find them – the scum of the galaxy: namely,... [click here for more] |
Stellagama Publishing |
$4.00
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
+++++++++++++++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
If you are a fan of sci-fi roleplaying games, you might have heard of Stars Without Number, a game that combines the best elements of classic and modern sci-fi. Stars Without Number is a game that lets you explore a vast and diverse galaxy, where you can encounter alien races, ancient ruins, psychic powers, and pretech wonders. But what makes Stars Without Number even more exciting is its sci-fi equipment... [click here for more] |
ANGRY GOLEM GAMES |
$4.80
|
This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find:
System mechanics summary sheet, with skill checks, saving throws, environmental... [click here for more] |
Sine Nomine Publishing |
$4.99
|
Based on the elegantly simple GD20 system The Galactic Realm of The Hyperspace Sea is a truly epic space opera RPG. Twelve powerful civilizations sprawl across the countless planets of the Hyperspace Sea - filling the universe with intrigue, drama and conflict on an interstellar scale! Players may take on a wide range of roles, from clerical, bureaucratic, military or trade - serving their civilization... [click here for more] |
Gorgzu Games |
$0.99
|
With this supplement, generate planets for your players to explore!
This product contains:
1 page to generate gas giants (appearance, feature),
10 pages to generate 12 types of telluric planets (city, dead, desert, Earth-like, forest/jungle, grassland, ice, mountain, strange, volcano, water) (up to 3 features for each type),
1 page for the orbits (rings, disk, satellites),
1 example of planet,
a... [click here for more] |
Atelier Clandestin |
$2.00
|
Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.
The 2nd Edition is a director's cut of the OG UVG
More art.... [click here for more] |
WTF Studio |
$25.00
|
Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here!
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,... [click here for more] |
Absolute Tabletop |
$15.95
|
With this supplement, generate a galaxy and its planetary systems for your players to explore!
This product contains:
6 tables to generate a galaxy (shape, name, number of planetary systems, position of the planetary systems in the galaxy),
7 tables to generate a planetary system (name, star system type, star color, star size, orbits, problems),
examples of a galaxy and a planetary system,
templates... [click here for more] |
Atelier Clandestin |
$1.50
|
Survival is the ability to swim in strange water." -Frank Herbert
Tide World of Mani is a revolution sandbox adventure module for the Mothership Sci-Fi Horror RPG.
Mani is an ocean world, the only spit of land is the shoals of the Last Atoll, a settlement in the shadow of a crashed colony ship turned palace, ruled with an iron fist by the Land Barons, ancestral lords of the Atoll,... [click here for more] |
Joel Hines |
$15.00
|
Introduction
Six Weeks on Zephyrus-2 is a role-playing game adventure-scenario by Christian Conkle. This adventure is compatible with Stars Without Number.
Sector-85
This scenario is the second of a planned series known as Sector-85. Sector-85 presents a setting inspired by and emulating low-budget 80s science fiction movies and TV series.... [click here for more] |
Geek Rampage |
$9.99
|
Rift Station-8 is a research lab (registered as a mining facility), operated by Ravkern Industries.
The facility has gone dark. Ravkern is offering a contract to recover data drives from the facility and to cover up whatever has happened.
Rift Station-8 is a one-shot sci-fi adventure with versions for both Death in Space and Into the Odd type systems. Across 4 pages,... [click here for more] |
Murkdice |
$1.99
|
Want to game with me in person, and try out Cha'alt for yourself? You'll get that opportunity this summer at VENGER CON III Revenge of the OSR. The convention that's just about old-school, OSR, and traditional RPGs. July 19th - 21st in Madison, WI.
__________
Cha'alt is the beast of a book (218 pages)... [click here for more] |
Kortthalis Publishing |
FREE
|
This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with... [click here for more] |
Skirmisher Publishing |
$2.99
|
Take a break from your space adventures and have a celestial cocktail in a chic restaurant or a beer of unknown origin in a shady bar!
This product contains:
1 table to generate the type of establishment (classic diner, fast-food restaurant, luxurious chophouse, pompous café, shady bar, warm pub) and 1 to 2 tables for each type,
5 tables to generate the sign and sub-sign,
1 table for the establishment... [click here for more] |
Atelier Clandestin |
$1.50
|
A journey into the heart of darkness on a remote planet, for the Mothership RPG (from Tuesday Knight Games). Includes numerous random tables, a base-building mini-game for setting up your installation, and lots of inspiration for new creatures and threats. Suitable as a one-shot adventure, short series, or part of a longer campaign. Recommended for ages 17+.
Physical zine available at publisher's... [click here for more] |
Trail of Dice |
$7.00
|
STARS WITHOUT NUMBER ALIEN DATABASE
Introduction
If you are a fan of sci-fi role-playing games, you may have heard of Stars Without Number, a popular OSR game that lets you explore the vast and mysterious galaxy. One of the most appealing aspects of sci-fi games is the encounter with alien creatures, both friendly and hostile. However, creating and designing aliens can be a challenging and time-consuming... [click here for more] |
ANGRY GOLEM GAMES |
$4.30
|
Duke DeCorticus is dying!
The peaceful lynchpin duchy of Plandra is under threat. Its quasi-arboreal ruler is starved of his esoteric earths, sedition is rife, assassins glint in the shadows and green ink is everywhere! The quest to restore stability takes you to the Rainbow Badlands, across the precipitous face of The Wall and into the very vaults of the hump-backed sky! Fronds... [click here for more] |
Melsonian Arts Council |
$14.00 $4.99
|
The Black Pyramid; an RPG Zine scenario for the game Mothership by Tuesday Knight Games.
An unknown ultra-black superstructure in the distinct shape of a pyramid is found in deep space; no scientific instrument can render an analysis of its surface and it evades all detection by advanced sensor systems. It is so completely undetectable that it was only by pure chance it was ever found. Fortunately,... [click here for more] |
Skullbox Games |
$4.99
|
The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Note!... [click here for more] |
WTF Studio |
$25.00
|
This is a compilation of Gonzo-Fantasy material from various issues of RPGPundit Presents. It is not simply these issues thrown together. Rather, this tome acts as a sourcebook for RPGPundit's World of the Last Sun gonzo-fantasy setting. It features...
Details of the World of the Last Sun.
Multiple Regional Campaign Locations that can also be added to your own worlds.
Weird... [click here for more] |
Spectre Press |
$12.95
|
Sci-Fi Trade Goods Generator: a tool for creating random commodities for Stars Without Number
The Sci-Fi Trade Goods Generator, a tool that lets you create random commodities for your Stars Without Number campaigns.
If you are playing Stars Without Number, a science fiction role-playing game inspired by the old school classics, you know that trade is an important aspect of the game. Whether you are... [click here for more] |
ANGRY GOLEM GAMES |
$1.50
|
Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide
Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World).
Inspired... [click here for more] |
Sigil Stone Publishing |
$8.00
|
This is a compilation of Gonzo-Fantasy material from various issues of RPGPundit Presents. It is intended as a companion to RPGPundit Presents: World of the Last Sun, but is also useful on its own. It is split into three sections: Gonzo People, Gonzo Places, and Gonzo Things for a variety of exciting topics ripe for adventure, including:
Hipster Elves
Mutant... [click here for more] |
Spectre Press |
$12.95
|
Down Bad is a CY_BORG supplement by Christian Eichhorn (christian.eichhorn.dmg@gmail.com), with editing by John Parker (@JohnnyOpie). Experience adventure like never before in our trademarked sensory overload tanks:
Drug Raid. The characters must infiltrate a Tulles&deVerte factory [laboratory] and destroy it as thoroughly as possible. This... [click here for more] |
Christian Eichhorn |
$14.95
|
STAR WITHOUT NUMBER COMPATIBLE - ALIEN GENERATOR
Are you looking for a way to spice up your Stars Without Number campaign with some unique and amazing aliens? Do you want to create your own alien species that are not just reskins of existing ones? If so, you might be interested in the Stars Without Number Alien Generator, a set of simple techniques to create diverse and original aliens... [click here for more] |
ANGRY GOLEM GAMES |
$5.00
|
Maximum Mutagenesis
An Umerican Mutation Sourcebook
May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica!
Within these twisted pages you will find:
Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it.
Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders!
Three new... [click here for more] |
Shield of Faith Studios |
$7.99
|
Ahead of you lies a sci-fi bestiary for the game of Cy Borg. This is not an official product but is presented in the familiar doom metal style, each foe being empowered by this energy and inspired by the work of Johan Nohr.
A perpetual darkness hangs over The Cy. In its malaise of gang warfare, in between the slums and festering rivers, hidden within the quarantined zones of the GO, standing in plain... [click here for more] |
Crow Heart Roleplay Resources |
$3.99
|
Abilities Considered Unnatural is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the Mothership Sci-Fi Horror RPG.
It's not a story the corporation would tell you.
Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton... [click here for more] |
Joel Hines |
$7.99
|
Magitecnica Codex 1 - The Use and Misuse of Powers Great and Small
Being a volume of powers and rules and spells for use with the synthetic dream machine roleplaying system and the UVG undying earth trail setting.
Loosely compatible with most OSR roleplaying games that use levels (or hit dice, as some named them) and life scores (or hit points, as the ancients knew them).
Includes:... [click here for more] |
WTF Studio |
$6.99
|
The Galaxy Just Got Bigger!
Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of... [click here for more] |
Gallant Knight Games |
$6.99
|
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas.
Great Content...
Each issue is 24 half-pages (5.5 x 8.5). Xboat No. 5 includes these articles:
* A short adventure by Chad Russell
* The Heavy Tracked ATC, profiled and illustrated to inspire.
*... [click here for more] |
Robert Eaglestone |
$3.99 $3.00
|
The book you are referring to is called Stars Without Number Compatible - The Starship Database. It is a compilation of 10 starships that are built using the rules explained in the core rulebook. Each starship comes with a brief description of what it does and its role in a sci-fi context. The book also includes the following information:
Name: This is the name of the model decided... [click here for more] |
ANGRY GOLEM GAMES |
$3.30
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$4.95
|
PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Includes:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more] |
STRAYCOUCHES PRESS |
$5.00 $2.99
|
The Umerican Survival Guide
A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon
Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still... [click here for more] |
Shield of Faith Studios |
$6.99
|