Title |
Publisher ▲ |
Price |
An Adventure for 4-6 Characters of Levels 1-3
A plan has been set in motion and brave adventurers have been called in. Rescure the princess and fight an Ogre and those behind the kidnapping ought to be a typical, run-of-the-mill job. Unbeknownst to the party, this was but the opening move to a greater plan. Distraction, deception, and misdirection will be the undoing of Goodhampshire.... [click here for more] |
Arcana Creations |
$5.00
|
An Adventure for 4-6 Characters of Levels 1-3
Several children have gone missing from the village of Morfurt and they seem to have disappeared without a trace. The villagers fear that evil has returned to the ruins of an old abandoned tower. Answering the plea for help, the Earl of the region dispatches a party of adventurers to investigate.
What is Ballista?
Ballist... [click here for more] |
Arcana Creations |
$5.00
|
An Adventure for 4-6 Characters of Levels 1-3
A little girl comes running and crying into the centre of the village. When questioned, she sobs that she and her dog were playing just outside of town, by "Witch's Hill," when a giant, clawed creature came out of the ground and took her dog. The girl is obviously terrified and her dog, which never leaves her side, is nowhere to be seen.... [click here for more] |
Arcana Creations |
$5.00
|
by JOHN ADAMS with art by ANDY TAYLOR An Adventure for 4-6 Characters of Levels 1-3
A little girl comes running and crying into the center of the village. When questioned, she sobs that she and her dog were playing just outside of town by that old stone building on Witch's Hill, when a giant, clawed creature came up out of the ground and took her dog. The girl is obviously completely terrified and... [click here for more] |
Arcana Creations |
$5.95
|
An Adventure for 4-6 Characters of Levels 1-3
The town or Port Vogey is in distress. For several weeks, no ships have come into port, and no one knows why. Now the new moon has passed and the lighthouse keepers, the monks of a local Sea Goddess, have missed their monthly trip into Vogey for supplies. The town council is not sure whether this is due to mishap or foul play, but you... [click here for more] |
Arcana Creations |
$5.00
|
The town of Port Vogey is in distress. For several weeks, no ships have come into port, and no one knows why. Now the new moon has passed and the lighthouse keepers, the monks of a local Sea Goddess, have missed their monthly trip into Vogey for supplies. The town council is not sure whether this is due to mishap or foul play, but you have heard they are looking for some eager adventurers to investigate.
This... [click here for more] |
Arcana Creations |
$5.95
|
Simplify Domain gameplay! Expand the scope of your preferred OSR game by making Strongholds mean something! Don't be burdened by new mechanics! Streamline time at the table with simple and familiar rules used in new ways! Grow your domain, engage in diplomacy, and go to war all without having to learn new systems!
Demesnes & Domination is a rules... [click here for more] |
Arcane Sword Press |
$5.00
|
The Demesnes & Domination Addendum is a small expansion for to Demesnes & Domination that add two additional concepts, the Demesne Bonus and the Adventuring Bonus. These bonus increase along with the player character's level.
- The Demesne Bonus is used to modify the Influence reaction roll and for Diplomacy. The bonus reflects the character's... [click here for more] |
Arcane Sword Press |
$1.00
|
Note: This version of Demesnes & Dominations is FREE without bookmarks or any original artwork included. Otherwise it is the same as the full art version. Enjoy!
Simplify Domain gameplay! Expand the scope of your preferred OSR game by making Strongholds mean something! Don't be burdened by new mechanics! Streamline time at... [click here for more] |
Arcane Sword Press |
FREE
|
NOTE: Most of the content in this release has since been updated in Demesnes & Domination, also available from Arcane Sword press. Please pay what you want and enjoy!
FANTASTIC WIZARDRY is a rule supplement for "basic" editions of "the world's first and most famous fantasy roleplaying game" and associated retro-clones. FANTASTIC WIZARDRY expands... [click here for more] |
Arcane Sword Press |
Pay What You Want
|
The Merchant: A Thief Sub Class is designed as a reflavoring of the common thief for those who love to roleplay. The Merchant class is perfect for players who want to engage in both legitamite and illegitimate profits while also scheming their way through dungeons, civilization, bargaining with monsters or hiring the bandits trying to rob them. The Merchant is a fun... [click here for more] |
Arcane Sword Press |
$1.00
|
Embark on the first of several adventures in the upcoming Darkwoods Setting supplements. Designed for Shadowdark RPG under their 3rd-party license and adaptable for D&D 5e and other systems.
"A mining venture has sent out word for adventurers like you to guard them against the untamed wilderness, promising silver and glory. Yet your journey through the Darkwoods... [click here for more] |
Arcanum RPG Studio |
$3.00 $2.50
|
Greetings, bold explorers of the world of Mausritter RPG! We're thrilled to offer a glimpse into our forthcoming adventure: Traders Torrent!
In the heart of the Traders Torrent , nestled along the riverbanks, the settlement of Nidvill stirs with unease. Their cherished trader is two days overdue, whispers of peculiar figures... [click here for more] |
Arcanum RPG Studio |
$5.00 $4.00
|
The Shadowdark RPG is an exciting and fast-paced game, where quick decisions and strategic planning can mean the difference between life and death. To help you keep track of the rules and mechanics of the game, we've created the Shadowdark Rules Reference Cards.
These reference cards are an essential tool for any Shadowdark player, whether you're a seasoned adventurer or a brand new crawler. With... [click here for more] |
Arcanum RPG Studio |
$3.00 $2.50
|
Altogether in Cahoots; an Atherrian World Adventure Module. (A short role-play campaign) An illegal brothel in Havaroon City has burnt to the ground, conceivably along with the brothel's greatest patron "Count Edmund Druet" who is missing and soon to be an embarrassment to the King's Court. There are those that blame the courtesens for starting the fire, while others believe something more sinister... [click here for more] |
Archaic Adventures |
Pay What You Want
|
A free four season daily weather chart for use with DarkMoore Adventure Modules. ... [click here for more] |
Archaic Adventures |
FREE
|
The infamous DarkMoore Inn is closed! It appears the entire staff has been kidnapped, with nothing more than a ransom note demanding gold as the only clue. Despite these dire circumstances King Alangar never goes down without a fight and has placed his trust in his newly appointed Captain of the Guard Thaddeus Ugelcort.
Thadeus has set up shop around a corner table at the Iron Dragon Inn where he... [click here for more] |
Archaic Adventures |
Pay What You Want
|
Free Critical Hit & Critical Fumble Charts for use with DarkMoore Adventure Modules ... [click here for more] |
Archaic Adventures |
FREE
|
Free Player Character Sheet suitable for use with DarkMoore Adventure Modules. ... [click here for more] |
Archaic Adventures |
FREE
|
Free Tavern & Inn Basic Services (Quick reference tables) for use with DarkMoore Adventures. ... [click here for more] |
Archaic Adventures |
FREE
|
DarkMoore Tome of Herbs: A compendium of rare plants for the herbalist class and those with the nature lore skill or herbalism proficiency. ... [click here for more] |
Archaic Adventures |
$3.00
|
The Deities and Personalities that inhabit the Realm of DarkMoore...a free supplement for the DarkMoore RPG system (Coming soon) Learn about the gods, their history, and their influence within the world of DarkMoore. Also included are a few peronalties of the Village of Darkmoore. (Light reading for the weekend) ... [click here for more] |
Archaic Adventures |
FREE
|
The History and Geography of the World of Darkmoore...A free supplement for the DarkMoore RPG System (Coming Soon) Game Masters are welcome to utilize the World of DarkMoore when developing a campaign...DarkMoore is a place with an original story, a historical timeline, a set of custom gods and a unique history all its own. (Light reading for the weekend) ... [click here for more] |
Archaic Adventures |
FREE
|
Intrigue in the Desert - Part 1 of 3 Atherrian adventure modules. The great City of Atherria sent an envoy of delegates on a diplomatic mission to the Vespoid Desert in an attempt to convince the Vespoid Nation to join the Atherrian Alliance...that was a year ago and they have not returned. Since the Village of Darkmoore sits at the crossroads to the Trobolan Mountains a courier was dispatched to King... [click here for more] |
Archaic Adventures |
$3.00
|
Intrigue in the Desert - Part 2 of 3 - A world of Atherria Adventure Module.
It has been an arduous journey thus far; who would have imagined there'd be trolls and seemingly endless limestone caverns filled with unspeakable horrors. Your gaze solemnly moves to the valley below where a village surrounded by a high wall awaits discovery; could the long lost diplomats be there? Or, is it a fools errand...... [click here for more] |
Archaic Adventures |
$3.00
|
Intrigue in the Desert - Part 3; an Atherrian World Adventure Module. You have learned enough about the long-lost diplomats sent out to the Vespoid Desert a year ago to know they all met a terrible fate, except for the possibility of a determined Knight of Sol who seems to have escaped captivity. Did the Knight of Sol complete the mission? It's time for you and your companions to venture out into the... [click here for more] |
Archaic Adventures |
$3.00
|
Siege Weapons & Rules for Demolition; Official DarkMoore Accessory. A supplement designed to complement the DarkMoore RPG Players Rulebook. Siege equipment stats, effects, and rules to determine demolition damage. General guidlines for Game Masters to calculate a Demolition Point Value (DP) for almost any inanimate object. This supplement is FREE to download. Please visit my page:... [click here for more] |
Archaic Adventures |
FREE
|
Sweet Revenge at Rooster's Stronghold; The Ruins of Uden Tice Part 3...A DarkMoore Adventure for Conventions and Tournaments.
In the last encounter, a barbarian who calls himself Rooster tried to kill our heroes multiple times...now its time for revenge. A module designed for 2-3 hours of gameplay and for character levels 4-7. The adventure consists of a single encounter...sack the barbarian at his... [click here for more] |
Archaic Adventures |
$1.00
|
The Fall of Ebenwald - DarkMoore Adventure Module #2
The saga of DarkMoore continues; while King Alangar was busy defending the village of DarkMoore, a group of opportunistic orcs and ogres have laid siege to the nearby town of Ebenwald. Besieged from all sides, the townsfolk are crouched behind blocked alleyways near the center of town where food, water and patience are running out. A call has gone... [click here for more] |
Archaic Adventures |
Pay What You Want
|
The Hunt for Borris; the Ruins of Uden Tice Part 2...A short DarkMoore Adventure for tournaments and conventions. The Module is designed for character levels 4-6 and about 3-4 hours of game time.
Borris the bull having been defiled by the metamorphic powers of a goddess has escaped the catacombs of Uden Tice out into the world. Too dangerous to be left alive, a bounty of 25,000gp has been offered... [click here for more] |
Archaic Adventures |
$1.00
|
The Ruins of Uden Tice; a short DarkMoore Adventure Module designed for Tournaments and Conventions...About 3-4 hours of game time and character levels 3-4.
Our Heroes find themselves back at the Iron Dragon Inn at the table of the Captain of the Gaurd Thaddeus Ugelcort. A farmstead near the ancient ruins of Uden Tice is under attack; the boy who delivered the message waiting in desperation to return... [click here for more] |
Archaic Adventures |
Pay What You Want
|
The World of Atherria - Players Handbook...an Old School Revival (OSR) compatible expansion campaign. The World of Atherria is designed to expand multiple RPG game systems into a new geographical world with new races, classes, gods, powers and a genesis of its own. It also includes an updated and balanced weapon mastery system for BECMI/Rules Cyclopedia. BRING A NEW WORLD TO YOUR OLD SCHOOL CAMPAIGN!... [click here for more] |
Archaic Adventures |
Pay What You Want
|
Ash falls upon a dying world, abandoned by dead gods. You wake alone, forsaken, and wander a place once familiar. A perilous and ruinous world lies ahead, its shadows hiding twisted enemies and strange friends. Rapture lies beyond, denied to those forsaken, and with sword or foul magic you seek the keys to unlock it. To you, this ashen world was bequethed, this Dead Reign.
Dead Reign is a... [click here for more] |
Archive 15 Design |
$14.99
|
Aska faller över en döende värld, övergiven av döda gudar. Ni vaknar ensamma, fördömda, och vandrar bland ruiner som en gång var bekanta. En farlig och förfallen värld ligger framför er, i dess skuggor gömmer sig förvridna fiender och underliga vänner. Förlösningen ligger bortom, nekad er fördömda och med svärd eller vidrig magi söker ni nycklarna som kan låsa upp den. Erat arvegods... [click here for more] |
Archive 15 Design |
$14.99
|
Looking for a slightly spooky, possibly gross adventure to start your party of crawlers in for Shadowdark RPG? Look no further. Utilizing the Shadowdark RPG Quickstart rules and this adventure, you can set up and run your very own TTRPG session for your friends. Become the GM (Game Master) and lead your friends' characters through an abandoned mansion that has been claimed by a "vampyre" as... [click here for more] |
Arcy's Arcanum |
Pay What You Want
|
A ruin has collapsed into the soft earth, and opened subterranean pathways to an ancient creature. Around the creature, a repellent cult has formed, and is now kidnapping travelers and townsfolk as offerings their terrible god.
Step into the hideous muddy cult lair of the Children of the Unclean in this 2-page pamphlet adventure.
Warning:... [click here for more] |
Ari-Matti Toivonen |
Pay What You Want
|
Relics of Woe is a supplement for fantasy RPGs containing 20 relic weapons, magical artifacts with weighty pasts.
In this RPG supplement you will find:
20 Unique, illustrated magic weapons. Easy to drop into most fantasy campaigns.
Evocative flavor.
Roleplay generators. The weapons come with unique conditions for sustaining their... [click here for more] |
Ari-Matti Toivonen |
$2.50
|
A venture orchestrated by the WhamHam Corporation, the Undermall was a failed attempt to expand their commercial interests downward, into the Underground. Whatever WhamHam hoped to achieve with the Undermall, the project soon proved to be completely unviable due to the unpredictable nature of the realm beneath. The Mall complex was promptly abandoned by the... [click here for more] |
Ari-Matti Toivonen |
$6.00
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
Paladins are chivalric magical warriors with access to a non-spell form of magic better suited to their martial pursuits. A strident honor code shapes the Paladin’s soul into a form capable of... [click here for more] |
Arkenstone Publishing |
$5.41
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
D&D Druids are not so much an ancient Celtic priesthood as they are a native, ecologically motivated resistance organization, a non-aligned third way movement in the middle of the Planar cold... [click here for more] |
Arkenstone Publishing |
$5.41
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
The second of my two big “cultivation magic” system pushes for the campaign. Inspired by Asian fantasy genres, physical cultivation is a magic system that allows characters to grow more powerful... [click here for more] |
Arkenstone Publishing |
$5.41
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
“Name level” is the AD&D/Greyhawk concept of mighty heroes being capable of manifesting a political domain with sheer soul strength. At some point you’re just so buff that a community coalesces... [click here for more] |
Arkenstone Publishing |
$5.41
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
Urban adventuring in wargamey D&D is difficult because the environment is so complex, maneuver is very free, and the game lacks actionable structural procedures for how to prepare... [click here for more] |
Arkenstone Publishing |
$5.41
|
The Workbook Partials are excerpts from the campaign notes of our ongoing “Coup de Main” old school D&D campaign. Raw transcripts intended for experienced fellow travelers.
Issue Synopsis
“Oathbound” character classes are a series of magically similar classes featuring an unique form of divine magic: a mortal magician twists their soul into a tool capable of wielding divine... [click here for more] |
Arkenstone Publishing |
$5.41
|
The ancient game of Dungeons & Dragons is played for victory. We play to improve and learn. There is no fairness of sport nor soporific of power fantasy, merely the earnest exploration of the possible and the fantastic.
Muster is a friendly introduction to the particular ethos and technique of playing D&D as a wargame, a kriegsspiel. It’s for both players and referees interested... [click here for more] |
Arkenstone Publishing |
Pay What You Want
|
Old School Heroes is a micro TTRPG that draws inspiration from classic RPG and hack and slash video games. It's designed with home brewing in mind. It also features a straightforward character creation system with simpified rules. So that your group can start playing in no time.
Old School Heroes is under Creative Commons 4.0 International License. ... [click here for more] |
Arlo Crow |
Pay What You Want
|
A fresh character sheet for old school D&D made using old book illustrations. Evocative of a collapsing, enchanted or decadent society, character sheets. ... [click here for more] |
Armchair Bugbear |
Pay What You Want
|
Dead Men Walking is a set of genre rules for apocalyptic horror compatible with Old School Essentials (OSE). Players and Referees will require a copy of Old School Essentials to use this supplement. Dead Men Walking provides Referees and players a genre rule set to recreate their favorite apocalyptic and post-apocalyptic zombie stories. It doesn’t rely, however, on just one type of origin story or... [click here for more] |
Armored Storyteller Publishing |
$24.99 $19.99
|
The Horsemen of Reinhorn is an adventure and town setting designed for use with Old School Essentials Advanced Fantasy. It can be used with Old School Essentials Classic Fantasy with minor changes to the NPCs and adversaries used in the module. Retainers are encouraged.
We’ve placed all the maps in a separate Map Pack for ease of importing the maps into a virtual table top or printing maps for your... [click here for more] |
Armored Storyteller Publishing |
$5.99
|
This Campaign Drop is designed for character levels: 5th to 10th. It features a dragon’s lair with a fungal Green Dragon served by Chaotic Mycelian cultists and other fungal dangers. It is high risk, high reward. Campaign Drops are setting neutral locations and short adventures designed for instant inclusion in your campaign. This Campaign Drop is compatible with Old School Essentials and other... [click here for more] |
Armored Storyteller Publishing |
$1.99
|