Cosmic Horror. Fuelled by Human Cruelty and Depravity.
The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien.
But,... [click here for more]
The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read... [click here for more]
Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed.
Each card is colour coded to show if it is offensive, defensive, or... [click here for more]
Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu™ is an official Cthulhu by Gaslight™ consulting detective agency in the style of the extravagant freelancers such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot.
However, instead of being a source for the Investigators to plumb for information... [click here for more]
The Revolution D100 combat cards are an optional element of the game designed to help you run Advanced Combat when your players are unfamiliar with Combat Effects or have problems selecting an appropriate choice after scoring a victory in a combat exchange. By selecting a reduced set of options and keeping them constantly in front of the player during a battle, the Narrator helps new players understand... [click here for more]