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Wrath of the Ancients
by Mongoose

The Travellers must seek the wisdom of the lost homeworld of the Droyne, and confront sadistic researchers at Imperial Research Station Gamma. Their quest leads to a backwater world where a mighty force is building a giant war machine, and from there into a hidden fortress. Confronting their greatest foe, the Travellers will decide the fate of the Ancients and perhaps all Charted Space.

Wrath of the Ancients
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0-hr: Atlas

0-hr: Atlas


ATLAS Dropship   The goal of the ConFederation’s “Project Atlas” was to build a dropship for soldiers and mechs. The Meridian variant was the primary focus of the contract - a spherical “tail lander” designed to haul a lance of four massive combat mechs plus the personnel and supplies needed to maintain a forward base in support of the squad. To recoup costs and...   [click here for more]
0-hr  $6.95

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100 Black Market Finds Vol 2.-List

100 Black Market Finds Vol 2.-List


You're trying to equip your team and sometimes need to go outside of local channels. This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Black Market Finds Vol 3.-List

100 Black Market Finds Vol 3.-List


You're trying to equip your team and sometimes need to go outside of local channels. You will need to browse the colony set ups to throw off suspiscion This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50 $1.35

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100 Black Market Finds-List

100 Black Market Finds-List


There's a lot to the criminal underworld and this is just my ideas on what you will find.  Most people don't realize all of the things that you might need to keep a criminal enterprise running. Not all of them are high tech spy gear, but some of them may launch one shots of their owns.  Who knows? Enjoy this one pager and check out my others. Corzo Creations, LLC ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Books to Find in or About the Glorious Empire

100 Books to Find in or About the Glorious Empire


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone

100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Corridor and Reft

100 Books to Find in or About the Great Rift: Corridor and Reft


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: Deneb

100 Books to Find in or About the Region Behind the Claw: Deneb


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: The Spinward Marches

100 Books to Find in or About the Region Behind the Claw: The Spinward Marches


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Alpha Crucis

100 Books to Find in or About the Solomani Front: Alpha Crucis


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim

100 Books to Find in or About the Solomani Front: Solomani Rim


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim II

100 Books to Find in or About the Solomani Front: Solomani Rim II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach

100 Books to Find in or About the Trojan Reach


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Encounters in Deep Space-List

100 Encounters in Deep Space-List


What's out there in the Cosmos? Are your players getting bored with the same old plot hooks? Here's 100 Encounters in Deep Space. Hopefully it will get the creative juices flowing. ...   [click here for more]
Donovan D. Corzo  $1.25

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100 Hooks and Rumours to Hear in or about Alpha Crucis

100 Hooks and Rumours to Hear in or about Alpha Crucis


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about Deneb

100 Hooks and Rumours to Hear in or about Deneb


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Glorious Empire

100 Hooks and Rumours to Hear in or about the Glorious Empire


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Solomani Rim

100 Hooks and Rumours to Hear in or about the Solomani Rim


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Spinward Marches

100 Hooks and Rumours to Hear in or about the Spinward Marches


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach

100 Hooks and Rumours to Hear in or about the Trojan Reach


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach II

100 Hooks and Rumours to Hear in or about the Trojan Reach II


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach III

100 Hooks and Rumours to Hear in or about the Trojan Reach III


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Kinds of Deep Space Cargo - Vol 5 Personal Effects

100 Kinds of Deep Space Cargo - Vol 5 Personal Effects


In the endless reaches of deep space, tools and possessions can be hard to come across. Cargo can be found in outposts, smugglers, cargo crafts, warehouses, ships, spaceports, storage room and so on. Whether they are highly coveted or collecting dust, these items can alter the outcome of a battle, be sold for needed credits, or even just be used for their intended purpose. This tool contains 100...   [click here for more]
D10 Dimensions  $0.99

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100 Low Passengers for the Frontiers of Space

100 Low Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. What sort of person is willing to risk their lives traveling by low passage? Traveling in suspended animation is a low cost form of travel in the Frontiers of Space. But it comes at great risk. Not everyone survives the process. Not every ship offering such passage has quality medical personnel on staff to give the passenger the best chance for survival. One...   [click here for more]
Old School Role Playing  Pay What You Want

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100 Passengers for the Frontiers of Space

100 Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. All sorts of people travel in the Frontiers of Space for all sorts of reasons. Not all of them have star ships of their own. Many are leery of the dangers of low passage and opt to pay for better accommodations. Lots of star ship owners in the Frontiers have state rooms available in their ships and an interest in picking up a few credits by accepting passengers...   [click here for more]
Old School Role Playing  Pay What You Want

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100 Perfumes, Scents and Eau de Toilette -List

100 Perfumes, Scents and Eau de Toilette -List


Add a little spice to your game. The players might encounter a "Nose"  in their travels or even might be brought in to consult on a case where someone was poisoned using perfume to cover it up. The possibilities are endless.  I hope you enjoy all of my hard work ddc ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Plots

100 Plots


You have been preparing for this gaming session for weeks and now the PCs have decided that they aren’t going near anything that you have prepared. Nooo. They have taken everything in a different direction. But don’t get mad. Get glad. Because you have access to 100 Plots. Instead of them jerking you around, it’s time to get even. Here are 100 Plots, with Patrons, Job Advertisements, Red Herrings,...   [click here for more]
Mongoose  $7.00

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100 Rendezvous

100 Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, need some ideas to link NPC’s or the Player Characters (PCs for short) have decided to go in a different direction than was intended. I ‘ve divided it up into sections for greater ease of use. This was originally designed for use with Traveller but can easily be adapted to most Science Fiction...   [click here for more]
Mongoose  $7.00

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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Sci-Fi Cargos-List

100 Sci-Fi Cargos-List


When you've run out of ideas and game night is fast approaching, this one pager is a solution. 100 Sci-Fi Cargos in list form.  These can be used as springboards for adventures. Sometimes just getting to the cargo can be an adventure in itself. ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Space Facility Quirks - Vol 2: Slums

100 Space Facility Quirks - Vol 2: Slums


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality and aesthetic. And over...   [click here for more]
D10 Dimensions  $0.99

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100 Space Facility Quirks - Vol 3: Hangar Bay

100 Space Facility Quirks - Vol 3: Hangar Bay


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality and aesthetic. And over...   [click here for more]
D10 Dimensions  $0.99

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100 Space Facility Quirks - Vol 4: Entertainment Sector

100 Space Facility Quirks - Vol 4: Entertainment Sector


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality and aesthetic. And over...   [click here for more]
D10 Dimensions  $0.99

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100 Things to Find in a Villains Lair-List

100 Things to Find in a Villains Lair-List


What does the evil mastermind do in his free time?  What sorts of diabolical schemes is he plotting? How much madness is he up to? Read on Enjoy Corzo Creations, LLC ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Underworld Rendezvous

100 Underworld Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, to link NPC’s or when the Player Characters (PCs for short) have decided to go in a different direction than was intended, and they’ve turned down that dark alley and bit off more than they can chew. Where do the PCs go once they land at the Starport, arrive by shuttle or conveyance? Why did they...   [click here for more]
Mongoose  $7.00

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100 Wanted Alerts and Notices for Interregnum and Kafka like Settings-List

100 Wanted Alerts and Notices for Interregnum and Kafka like Settings-List


Are the players getting bored with the same old same old?  Do you really want to kick it up a notch? Inject humor and take it to "ludicrous speed"? Are you a fan of Paranoia? Kafka?  Then hold on and enjoy this six pager. ...   [click here for more]
Donovan D. Corzo  $2.50 $2.00

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1001 Cargoes for the Frontiers of Space

1001 Cargoes for the Frontiers of Space


This is a supplement for use with Cepheus Engine. Sooner or later travelers in the Frontiers of Space are likely to encounter other ships carrying cargo. Perhaps the travelers have decided to engage in a little piracy between missions. Or perhaps pirates themselves are encountered which have cargo aboard their vessel which they have taken from others. Perhaps the travelers are just looking to make...   [click here for more]
Old School Role Playing  Pay What You Want

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with a little background...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine organisms...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide. Lady...   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity to acquire useful...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport...   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers? Hijackers...   [click here for more]
BITS  $5.00

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12d66 [BUNDLE]

12d66 [BUNDLE]


This special bundle product contains the following titles. d66 Planet's Main Industry Regular price: $0.50 Bundle price: $0.38 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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