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Icons Annual 3: The Icebox

Icons Annual 3: The Icebox


Put 'Em on Ice Icons Annual 3: The Icebox features a super-prison facility designed to contain some of the most dangerous criminals in the world. You can use the Icebox as a super-prison in your own Icons series, either as a background element or as inspiration for various adventures. The information presented here comes with several options to tailor the prison and its facilities...   [click here for more]
Ad Infinitum Adventures  $1.00

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Icons Annual 3: The Iconosphere

Icons Annual 3: The Iconosphere


Enter the Realm of the Imagination Icons Annual 3: The Iconosphere features a a setting add-on for superhero worlds. Superhero comics often feature realms and worlds “beyond imagination” but, given the reach of the imagination, who needs to go beyond it? Just exploring the realm of the imagination itself could be the work of lifetimes, and even then you might never see or know it all,...   [click here for more]
Ad Infinitum Adventures  $1.00

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Mutants & Masterminds Atlas of Earth-Prime: Western Europe

Mutants & Masterminds Atlas of Earth-Prime: Western Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Starfinder - Archivo alienígena

Starfinder - Archivo alienígena


Extraños alienígenas, tanto amistosos como terroríficos, llenan este tomo de criaturas diseñado para usarse con el juego de rol Starfinder. Desde frujai que manipulan la gravedad y proles de nova que aniquilan planetas, hasta goblins del espacio y robots de seguridad, las criaturas de este códice presentarán un desafío a los aventureros sin importar qué extraño mundo estén explorando. ¡Además,...   [click here for more]
Devir  $12.24

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Mutants & Masterminds Threat Report #50: Doc Otaku

Mutants & Masterminds Threat Report #50: Doc Otaku


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Threat Report #27: The Factor Four

Mutants & Masterminds Threat Report #27: The Factor Four


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has:  Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG;  the official Divine Gifts talents for AGE System;  a minotaur ecology for 4th Edition D&D;  and 3 new adventures! The Savant base class for Pathfinder RPG can do a...   [click here for more]
Kobold Press  $4.49

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Freedom City Atlas 2: The Scarab's Lair

Freedom City Atlas 2: The Scarab's Lair


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Gadget Guide: Computers

Mutants & Masterminds Gadget Guide: Computers


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Starfinder - Mundos del pacto

Starfinder - Mundos del pacto


Los Mundos del Pacto son el corazón palpitante del Escenario de campaña de Starfinder. Este libro de tapa dura es tu guía a estos mundos y civilizaciones principales, el recurso perfecto para iniciar nuevas aventuras. en este libro encontrarás lo siguiente: Descripciones de los catorce mundos principales del sistema, incluyendo los cosmopolitas pasadizos de la Estación Absalom, las peligrosas...   [click here for more]
Devir  $12.24

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Mutants & Masterminds Atlas of Earth-Prime: Atlantis

Mutants & Masterminds Atlas of Earth-Prime: Atlantis


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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GURPS Classic: Spirits

GURPS Classic: Spirits


Gaming After Death The creatures of the Other World are all around us. Some were once alive. Some were created by human imagination. And some are completely inhuman but thirst for our souls. GURPS Spirits is a complete guide to the spirit realm and its inhabitants. It includes a catalog of spirits from around the world: angels, demons, djinn, dryads, ghosts, loas, manitou,...   [click here for more]
Steve Jackson Games  $9.00

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City...   [click here for more]
Green Ronin Publishing  $11.95

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Mutants & Masterminds Gadget Guide: Traps

Mutants & Masterminds Gadget Guide: Traps


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Freedom City Atlas 3: Freedom City Transit Authority

Freedom City Atlas 3: Freedom City Transit Authority


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes. Freedom...   [click here for more]
Green Ronin Publishing  $4.95

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Sovereigns of the Blue Rose

Sovereigns of the Blue Rose


Aldis, the Kingdom of the Blue Rose, has been defined and uplifted over its history by the lives and actions of its Sovereigns. Each chosen by the Golden Hart, these Sovereigns have been vital in the shaping of the lands and culture of the Aldin people, and their stories are the stories of kingdom as a whole. Some were bright shining paragons, cultural heroes for the kingdom; others were troubled,...   [click here for more]
Green Ronin Publishing  $9.99 $7.19

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Freedom City Atlas 4: Lantern Hill

Freedom City Atlas 4: Lantern Hill


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Atlas of Earth-Prime: The Mediterranean

Mutants & Masterminds Atlas of Earth-Prime: The Mediterranean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2

Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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In Nomine: Heaven and Hell

In Nomine: Heaven and Hell


Better to Reign in Hell . . . At least that's what Lucifer thought. But when you take a closer look at the home that he and the other Fallen have carved out for themselves, you might have a different opinion. Heaven, on the other hand, is a lovely place – but even Paradise may not be what mortals expect . . . Book Three of The Revelations Cycle, Heaven and...   [click here for more]
Steve Jackson Games  $9.00

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Mutants & Masterminds Threat Report #47: The Starbreed, Part One

Mutants & Masterminds Threat Report #47: The Starbreed, Part One


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Freedom City Atlas #5: Providence Asylum

Freedom City Atlas #5: Providence Asylum


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.   In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures...   [click here for more]
Green Ronin Publishing  $4.95

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Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1

Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Legends of Earthdawn Volume One

Legends of Earthdawn Volume One


AN AGE OF LEGEND Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history...   [click here for more]
FASA  $6.00

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ICONS Presents: Vigilantes & Villains

ICONS Presents: Vigilantes & Villains


Crime is the Disease… Icons Presents: Vigilantes & Villainy is a look at the “street vigilante” sub-genre and how to modify Icons to run such games, including: Types of street-level series. Vigilante character creation. Rules options and modifications. Classic elements of the genre like weapons and armor. Buy One or Get Them All Vigilantes & Villainy is part...   [click here for more]
Ad Infinitum Adventures  $1.00

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The Psychic's Handbook

The Psychic's Handbook


Psychic powers may seem like magic, but there's no reason to treat them as such in your 3rd Era game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with their own applications and limitations that separate them from the spells of clerics and wizards,...   [click here for more]
Green Ronin Publishing  $9.95

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ICONS: A to Z "D is for Demons"

ICONS: A to Z "D is for Demons"


Infernal Power! This entry in the Icons A to Z series looks at demons, devils, and infernal powers, including: Demonic dimensions Demonic cults Demonic qualities Five demon archetypes Demon summoning The Hellfire Control power Buy One or Buy Them All The twenty-six individual entries in the A to Z series are available for $1.00 each, or you can get the entire series in one book, in...   [click here for more]
Ad Infinitum Adventures  $1.00

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Mutants & Masterminds Gadget Guide: Powers

Mutants & Masterminds Gadget Guide: Powers


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra

Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Blue Rose Adventure: Flight of the Snow Pearl (5e / Fifth Edition)

Blue Rose Adventure: Flight of the Snow Pearl (5e / Fifth Edition)


The heroes are dispatched into the snowy Ice Binder Mountains to meet a mysterious contact and escort them back to safety in Aldis. Who is “the Snow Pearl” and why must they now flee from the dark and deadly Kingdom of Kern? Moreover, what dangers pursue them and can the envoys overcome them to make it back home? A Blue Rose adventure for 5e / Fifth Edition for 4 to 6 characters, levels...   [click here for more]
Green Ronin Publishing  $4.99

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Mutants & Masterminds Threat Report #43: Dracula

Mutants & Masterminds Threat Report #43: Dracula


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Threat Report #48: The Starbreed, Part Two

Mutants & Masterminds Threat Report #48: The Starbreed, Part Two


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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ICONS: A to Z "Z is for Zombies"

ICONS: A to Z "Z is for Zombies"


Heroes vs. the Walking Dead! Z is for Zombies details a horror staple of the comics: the walking (and often hungry!) dead, including: Different types of zombies from animated corpse to viral zombie, revenant, and more Typical zombie abilities in Icons game terms Infectious, super-powered, and non-human zombies How to use zombies in your games,...   [click here for more]
Ad Infinitum Adventures  $1.00

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $2.95

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Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)

Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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A More Perfect Union

A More Perfect Union


A Perfect Town to Live In... Welcome to Unity, the perfect town, where the people are friendly, and everyone knows everyone. It's a great place to live, so great, in fact, that you may never want to leave.... A More Perfect Union is the premier adventure for the Paragons campaign setting for the Mutants & Masterminds superhero roleplaying game. When a group of newly awakened...   [click here for more]
Green Ronin Publishing  $8.95

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Mutants & Masterminds Threat Report #36: Mastermind

Mutants & Masterminds Threat Report #36: Mastermind


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Threat Report #15: Cerebrus Rex

Mutants & Masterminds Threat Report #15: Cerebrus Rex


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Five and Infinity: Chapter 2 - The Dreaming Crown

Five and Infinity: Chapter 2 - The Dreaming Crown


Dreams of Fire and Terror It starts as a standard diplomatic mission. The people of Maldea have discovered interplanar travel. The planes-spanning democracy called the Vitane sends emissaries to help them enter a new age—and so does the Vitane’s rival, the theocratic Divine Empire, whose living gods would bring Maldea into its sphere of influence. But hidden in dreams of the past and a lost...   [click here for more]
Green Ronin Publishing  $4.99

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ICONS: A to Z "F is for Fear"

ICONS: A to Z "F is for Fear"


A Superstitious, Cowardly Lot... This entry in the Icons A to Z series looks at fear and its different manifestations and effects, including: Fearsome qualities Intimidation Fear and madness Fear powers Mob scenes Buy One or Buy Them All The twenty-six individual entries in the A to Z series are available for $1.00 each, or you can get the entire series in one book, in PDF or print....   [click here for more]
Ad Infinitum Adventures  $1.00

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Cthulhu Awakens: The AGE RPG of the Weird Century [Roll20 Edition]

Cthulhu Awakens: The AGE RPG of the Weird Century [Roll20 Edition]


A Century of Nightmares Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos from the unimaginable past, through the 1920s, and into the 21st Century. Delve into the secrets in the Roaring Twenties a century ago, then track aliens and cults through wars, the broken atom, and the rise of digital and genetic technologies. Crack open ancient tomes under antique lamplight,...   [click here for more]
Green Ronin Publishing  $59.99

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Player's Guide to Emerald City

Player's Guide to Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $9.95

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The Ghosts of Aniel (3.0)

The Ghosts of Aniel (3.0)


In The Ghosts of Aniel, a small elven village in the Celadon forest suddenly becomes haunted. Since every resident of the peaceful town has vanished, no one knows if other settlements are in danger. Can the player characters unearth the ghostly truth behind the village's curse? Game designer Steve Kenson brings us the sixth in our series of monthly adventures. This original Dungeons & Dragons...   [click here for more]
Wizards of the Coast  $0.99

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Five and Infinity: Chapter 3 - The Soul Trade

Five and Infinity: Chapter 3 - The Soul Trade


Every Soul Has Its Price On an alternate Earth warped and twisted into a cruel imperial state, the conspiracy called Aethon begins its procedure to “delete” it from the Metacosm of countless planes, ridding it of a dangerous threat. On that doomed world and others, agents uncover crucial links to a hidden smuggling chain, one that could break the interplanar trade in souls wide open,...   [click here for more]
Green Ronin Publishing  $4.99

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Mutants & Masterminds Threat Report #42: The Eightfold Web

Mutants & Masterminds Threat Report #42: The Eightfold Web


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Threat Report #39: Eris

Mutants & Masterminds Threat Report #39: Eris


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin Publishing  $1.95

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Icons Annual 3: Denizens of the Deep-Earth

Icons Annual 3: Denizens of the Deep-Earth


Discover the Dangers Beneath! Icons Annual 3: Denizens of the Deep-Earth features a mini-setting with worlds hidden deep beneath the surface of the Earth, including: Rules and guidelines for underground hazards. Places like the secret sewers, the caverns of the Ant People, the realm of the Molten Men, the domain of the Rock King and Agartha, the Hollow World. Icons game stats...   [click here for more]
Ad Infinitum Adventures  $1.00

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Icons Annual 3: In the Name of the Law!

Icons Annual 3: In the Name of the Law!


To Protect and Serve Icons Annual 3: In the Name of the Law! looks at police departments and other law enforcement agencies as supporting characters in an Icons series, potential antagonists for vigilante heroes, allies, or even colleagues for superheroes who are themselves officers of a police force or similar agency, either in their secret or their costumed identities. Sooner...   [click here for more]
Ad Infinitum Adventures  $1.00

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Icons Annual 3: Mixed Doubles

Icons Annual 3: Mixed Doubles


Dynamic Duos! Icons Annual 3: Mixed Doubles offers three pairs of characters for Icons Superpowered Roleplaying: Kestrel & Shrike: The trans special forces agent turned superhero and her young sidekick, daughter of a slain mobster. Who is their mysterious patron "Thorn"? Vite & Magie: The twins blessed by the gifts of Mercury and destined...   [click here for more]
Ad Infinitum Adventures  $1.00

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Icons Annual 3: The House of Dex

Icons Annual 3: The House of Dex


The Clothes Make the Hero Icons Annual 3: The House of Dex offers a collection of answers to the question "Who makes all of those superhero costumes?" centered around the colorful persona of an eponymous fashion designer to the heroic and the powerful. This article provides a series of options for establishing a maker of super-suits in your own Icons series, along with how those options...   [click here for more]
Ad Infinitum Adventures  $1.00

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