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For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,... [click here for more] |
Azukail Games |
$4.99 $3.99
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This is a collection of 100 baubles, and in a few cases prices verging into objets d'art, that could be looted from a body. Most are barely valuable, but in enough quantity this value can mount up. Some of the items also have actual uses, being capable of doing tasks or helping with them. They can be used to generate loot for fallen foes to carry. This PDF supports Adobe layers and the page backgrounds... [click here for more] |
ZWEIHANDER Games |
$1.99
|
100 BACKGROUNDS FOR YOUR DARK FANTASY GAMES!
100 Dark Fantasy Backgrounds is a collection of backgrounds for your dark fantasy games. There are no statistics or specific mechanics here; this is moslty a collection of ideas.
Check the PREVIEWS, above, to see some examples!
The first part lists 100 dark fantasy backgrounds with some detail – usually... [click here for more] |
Chaos Factory Books |
$2.99
|
Those who answer the call to a life of adventure are often depicted as shining heroes, whose stories become legends in the minds of those who hear the tales of their deeds. The truth, though, is that these so-called adventurers are just people. They eat when they're hungry, they go to the privy when their bodies demand and they all have parts of themselves they want to hide. For some, it might be a... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced... [click here for more] |
Azukail Games |
$1.49 $1.25
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Most of the time when we gather round a table and roll up our characters, we tend to think of them in terms of their class name. However, nobody shows up to a job interview and explains how they have a dozen years of experience in the field as a barbarian. No one does an apprenticeship as a rogue. And generally, if you refer to someone as an "adventurer" that is usually a polite way of saying that... [click here for more] |
Azukail Games |
$2.49 $1.99
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Characters can come across rumours when asking around for information and this supplement has 100 such for them to hear in Balazar, primarily related to the three citadels. Whether or not any particular rumour is true is up to the GM. They can be used as background colour, misinformation and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Chaosium |
$1.99
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This is a selection of one hundred different rumours that could be discovered by characters in the New World. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
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This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
This supplement has 100 different landmarks that could be found in a fantasy urban setting. They range in size from single stones to districts of the settlement in question. Some are comparatively normal locations, whilst others are peculiar in one or more ways. They can be used to help flesh out a fantasy city and in some cases as potential adventure hooks. This PDF supports Adobe layers and the... [click here for more] |
Azukail Games |
$1.99 $1.79
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The Other Adventure Tools section of Adventure Tools in the Aysle sourcebook has twenty Marks of Darkness. Dark Marks stain the soul of a character who has Darkness Perks. This supplement has 100 new Dark Marks to stain the soul. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
The character's canine teeth... [click here for more] |
Ulisses Spiele |
$1.49
|
Oooh! What's in a bottle? Well, wouldn't you like to know!? Here is a table of 100 interesting things to find. Is it a magical creature (complete with behavioural description), something mundane, or some kind of magical potion? Which one will help your adventure? Many can be used as adventure hooks, or just as items for your game.
Designed for the Mythic Hero game system this table is easily... [click here for more] |
Randwulf Publishing Inc. |
$1.49 $0.99
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Descriptions for NPCs in a Crowd
Table visible in Previews under the product image.
One hundred people who can appear in a street market, busy steet, city gate, open plaza or other place in a fantasy city.
Includes d100 random table for ...
People in a Crowd (d100, includes short description and activity)
More Random Tables
Included in the Fantasy Tables One-Page Bundle... [click here for more] |
Chaos Gen |
$1.00
|
Computer networks are commonplace in our everyday world, but they are omnipresent in many science fiction settings. However, in grittier, grungier subgenres (particularly in cyberpunk), these networks have layers to them. The deeper one goes into the network, the darker and drearier the digital world becomes. In many ways, it's a reflection of the rest of the setting, where the harsh struggle happening... [click here for more] |
Azukail Games |
$2.49 $1.99
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This is a selection of one hundred different rumours that could be discovered by characters in Ifri. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign. These... [click here for more] |
Chaosium |
$1.49
|
This is a selection of one hundred different rumours that could be discovered by characters in the Crescent Empire. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
Characters may ask around to find out information and this supplement has 100 different rumours that they could uncover. The rumours cover a wide range, from plots to treasures to locations to people. Whether or not any specific rumour is true is up to a GameMaster. The rumours could be used as a source of misinformation, as background colour or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Chaosium |
$1.49
|
This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested... [click here for more] |
Schwalb Entertainment |
$1.49
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This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested... [click here for more] |
Schwalb Entertainment |
$1.49
|
Welcome to the 100 Kinfolk project!
100 Silent Strider Kinfolk
Dangerous things lurk in the night, but few of them are as deadly as the garou of the Silent Striders. Tracing their lineage to the ancient empire of Egypt, they are known as the messengers of the nation, but they are so much more than that. Banished from their homeland by an ancient curse, and cut off from their ancestors,... [click here for more] |
White Wolf |
$1.99
|
Are your adventurers on a quest to gather ingredients for a powerful sorcerer? Or is your character brewing up something special? Whatever the case, this guide provides detailed recipes for a plethora of potions sure to boost your stats and help you in your journey to grow bigger, better and stronger! Many guides tell of powerful ingredients or lore to mystical potions brewed, but few have ever spelled... [click here for more] |
Azukail Games |
$19.99 $14.99
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This supplement has a collection of odd items that could be found in a modern setting. A setting that might appear normal on the surface, but one in which there are hidden conspiracies, aliens, possibly alternate pasts, magic and all kinds of weirdness kept hidden away from the general public. The items in this collection range from the simply odd to the downright dangerous. Some have powers; many... [click here for more] |
Azukail Games |
$1.79 $1.49
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Not every potion is well-made, or perhaps it has been standing around for longer than it should. This supplement has 100 unplanned side-effects that a character could be affected by when drinking a potion. Some of the effects are harmful, others are helpful and some are mostly cosmetic. Most of the effects shouldn't last for too long; perhaps only a few minutes or few hours, though some may need to... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Things can be frozen in ice, either deliberately, as a result of possibly hostile action, or by accident. This supplement has 100 different things, from small to large, from peculiar to possibly deadly, to encounter frozen in ice. Some of them are so large they will only be found in a glacier or in the icy regions; others can be found in smaller places, perhaps even in caves and buildings. This PDF... [click here for more] |
Azukail Games |
$1.99 $1.79
|
Oooh! What's in a bottle? Well, wouldn't you like to know!? Here is a table of 100 interesting things to find. Is it a goddess' cat (complete with behavioural description), a bottle of ink, or some kind of potion? Which one will help your adventure? Many can be used as adventure hooks, or just as items for your game.
Designed for the Mythic Hero game system this table is easily adaptable to any... [click here for more] |
Randwulf Publishing Inc. |
$1.49 $0.99
|
Alleys are unlike the larger roads. They typically get less traffic through them, may come to abrupt ends and can be a place where bits and pieces of junk end up. This supplement has 100 things to find in a fantasy alley, from the odd to the potentially worrying. They can be used to add colour to an alley and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and... [click here for more] |
ZWEIHANDER Games |
$1.99
|
Alchemy labs are common in fantasy, whether they belong to a wizard or other spelluser, or to a dedicated alchemist. This supplement has 100 things to find in such a lab, some mundane, some alchemical and some magical. They can range from junk to valuable to dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Alchemy labs are common in fantasy, whether they belong to a wizard or other spelluser, or to a dedicated alchemist. This supplement has 100 things to find in such a lab, some mundane, some alchemical and some magical. They can range from junk to valuable to dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Necromancer Trinkets
This supplement introduces 101 Trinkets & Minor Items that you may find in a necromancer’s tower.
The trinkets presented in this supplement are inspired by the gothic horror genre and will bring an additional layer of depth to any Horror adventure or 5e campaign. Many of the trinkets & Minor Items are designed as plot devices to inspire... [click here for more] |
David Stephens |
$3.95
|
When Storm Knights travel through the Living Land, they must overcome the hazards presented by the land itself. The Perils of the Living Land Cosm card allows players to introduce these perils into the game, if the GM can come up with something that fits the adventure. This short supplement offers twelve ready-made perils, with a range of difficulties and styles, ready to drop in whenever necessary.... [click here for more] |
Ulisses Spiele |
$1.50
|
Crush Your Enemies, See Them Driven Before You, Hear Their Lamentations
Cut down wounded foes with prejudice! Scream in fury as you cross the rubicon in the blink of an eye! Teach the teeming hordes the true meaning of fear and rage! Barbarians strike relentlessly and decisively, cutting through enemy lines before their compatriots can so much as nock an arrow or utter a cantrip. Now you can... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
It’s the summer of 1976! Gerald Ford is running for re-election, desperately fending off a hard-right challenge from a former actor and California governor, and a relatively unknown peanut farmer from Georgia is surging to victory in the Democratic primary. Director George Lucas is filming an epic fantasy movie set in space with "droids" and a big hairy shambling creature as characters, which many... [click here for more] |
Past Adventures |
$7.00 $6.95
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This has twenty new consumable magic items for Aysle, or anywhere else with a high enough Magic Axiom for them to function. They follow the same format as those in the Aysle Sourcebook. The majority of the consumables are potions, but there are a few others as well. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The consumables are as follows:... [click here for more] |
Ulisses Spiele |
$1.49
|
A System Neutral Edition GM's Resource by Creighton Broadhurst and Jeff Gomez
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Aaron Bailey, Creighton Broadhurst, Paul Quarles
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75 $2.25
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Creighton Broadhurst and Steve Hood
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Rikh Hart and Steve Hood
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Mike Welham
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition GM's Resource by Jacob W. Michaels
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.45
|
A System Neutral Edition GM's Resource by Simon Butler
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure.... [click here for more] |
Raging Swan Press |
$3.45
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure.... [click here for more] |
Raging Swan Press |
$3.45
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure.... [click here for more] |
Raging Swan Press |
$3.45
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure.... [click here for more] |
Raging Swan Press |
$3.45
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure.... [click here for more] |
Raging Swan Press |
$3.45
|
Herein you will find a table of 200 items that can be snatched when a player picks a pocket, cuts a purse, or loots a corpse.
Each item has a brief description and a monetary value. The items are frequently unusual, mostly useless, sometimes humorous and occasionally mysterious, such as the golden nose ring that always smells like bacon, a flying handkerchief, or a bracelet made of ever-living... [click here for more] |
Michael Augusteijn |
$1.95
|